Introducing Peek 
 
A portable, hands-on projector
What is Peek
 
Peek is an interactive, gesture controlled laser projector. Peek allows you to use any table, wall, or floor as a work surface instead of relying on LCD screens. Equipped with quickly revolving high-definition video camera and projector, Peek allows 360° video conferencing and simultaneous live video streaming.
Strength in Numbers
 
Peek works great in groups. Syncing Peek create brighter images, and syncing two projectors doubles the work surface area. Syncing three projectors create vivid widescreen work surfaces. 
 
Designed with a rotating camera and mirror, Peek is able to view 360° to record everyone in a conference room 
Gesture Control is Freedom 
 
Controlling your devices shouldn’t mean burying your face in a screen. Peek interprets your actions and adjusts accordingly. 
Tactile controls allow quick proximal adjustments; voice commands give a greater range of freedom. 
 
Work the Way You Want 
 
Peek works seamlessly with Note, your interactive stylus. Note records actions, gestures, and even voice commands to give an immersive experience.
An interactive web experience was created to showcase Peek in the modern office
Peek is Possible
 
Peek's parts were conceptualized by a mechanical engineer. Although Peek is a concept, all the technology used in Peek has been demonstrated. 
"A camera is mounted opposite the projector on a rotating cylindrical assembly within Peek. The cylinder rotates at a steady rpm. When the projector comes to the correct position on the desk it projects the next frame. Since the projector faces every surface in the room multiple times per second it is able to project anywhere within the space. The gesture recognition utilizes the spinning camera to produce 3d vision. As the camera rotates away from the object it is tracking, it measures the distance pixels have translated horizontally. Pixels that moved more are closer to Peek; less, further away. Using this information it can construct a 3d image of the surrounding room and the people, and objects within it to do its gesture recognition or interact with paired accessories. The assembly rides on two bearings, the lower of which is part of a slip ring assembly. The slip ring transfers power and data from the battery packs. The electronics which perform the vision tasks are mounted within the rotating assembly to reduce the cost of the ring." -Gerrit Coetzee, mechanical engineer
Industrial Design by Jolee Nebert
 
Team 
Creative Director, Kevin McDonald 
Industrial Design and Photography, Jolee Nebert 
User Interface Design, Johnathon Simmons
 
Agency 
Argodesign
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